![]() It’s not the emphasis here which is refreshing. There’s a combo system in place, but I’ve never been able to figure it out beyond scoring a few consecutive hits by repeatedly pressing the same button. Each character can run, jump and they all have a variety of kicks, punches, and aerial attacks in their arsenal. What’s cool is the fact that as the two combatants get closer to one another the camera zooms in, and as they separate it pulls back. There are tons of destructible elements in each environment, and even hazards to avoid. The battlefields are generally small areas which feature multiple tiers. It’s a bit difficult to grasp in the beginning because this is vastly differently from virtually every other fighting game out there. Gameplay does not emphasize two dimensional combat, and instead your character roams freely throughout the battlefield by default. The game itself is a one-on-one 3D fighter, but not of the typical variety. ![]() There’s a good amount of variety in the roster, and most of the cast are charming and highly memorable. My favorites include the Edward Falcon (who is highlighted on the cover), pirate Valgas, and Jack who appears to be a mummy but might be based off of Jack the Ripper. The roster includes three basic categories which are common in most fighting games fast, slow, and average. Plus, you have two secret characters that can be unlocked. This is a little disappointing when you compare it to many other fighting games of this time, but I found this number to be acceptable. By default you only have eight characters to choose from. Capcom followed generic regional cliches (including a ninja from Japan, a fortune teller from the desert sands who rides atop a flying carpet, and more) but the game has a very colorful and fun style that sets it apart from so many others. This of course attracts a wide range of fighters competing for this magical stone, and it is these people who fill out the cast of playable characters. It is the age of exploration and legends speak of a relic which can grant its user anything that they wish. Power Stone takes place in the 19th century. Let’s jump right in and take a look at this legendary release. Capcom never seemed particularly interested in making three dimensional fighting games (outside of Rival Schools) and they took a very fun direction with this one. It’s a shame too because, while it isn’t as flashy as Soul Calibur, Power Stone is more unique and ultimately the most memorable early Dreamcast release in my opinion. Power Stone was yet another fighting game that was released in time for the system’s North American debut, but this one didn’t get nearly the acclaim. Unfortunately Namco’s sword play fighter stole the limelight from many of the other launch titles. ![]() I’m speaking of the original Soul Calibur, It’s a fantastic title, and absolutely blew everyone’s minds. Not only did it have the first full blown 3D Sonic title, but also one of the most highly revered fighting games of all time. The Sega Dreamcast featured one of the best launch line-ups that I can remember.
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